Hello, nice to meet you!
I am a gameplay programmer and game designer who specializes in C# and C++, developing gameplay systems, creating algorithms, and designing tools for developers and artists in Unity and Unreal Engine.
Get to know me more!
Check out what I’m working on!
Current Passion Project
- A culmination of my experience working on games thus far.
- Emphasizing game development best practices. Organization and documentation.
- A project of my passion/obsession. 💖
Side Projects
University Projects
- Procedural level generation using layered noise functions.
- Player controller and AI movement with adherence to 3D terrain.



