
About the game
Starlight is an action rogue-lite game set in a story-rich world filled with magic and mystery. The game blends nostalgia with modern technology through its unique visual style, a dynamic soundtrack that adapts to every action, emergent combat customization, and sophisticated procedural level generation. Explore ever-changing dungeons, engage in frenetic combat, and adapt to new and hostile environments. Discover thousands of emergent magical spell combinations, uncover secrets, and conquer this perilous world.
Team
Stellar Octopians
- Daniel Fiuk - Gameplay and Systems Programmer and Procedural Level Designer
- Constantine Pallas - Composer and Light Engineer
- Mason Desjarlais - Writer/Narrative Lead
- Rylan Dressler - VFX Artist
- Lilian Anderson - 3D and Texture Artist
- Gavin Cole - Gameplay Programmer
Game promo
Game awards
Gamecon
Gamecon is an event hosted by the Game Development Students’ Association and Faculty at Ontario Tech University. It aims to celebrate creativity and innovation within the Game Development program. Each year, groups of students create a game for the end of the year, which is presented at the event.
In 2024, we won Best Overall Third Year Game and Best Tech for my Wave Function Collapse Level Generator and our Modular Magic System.